A toolkit that translates academic research into digestible tips for UX professionals who create for children technologies. 

Demo was accepted to the Interaction Design and Children 
Conference 2020. 
Timeline
1.5+ Years (on-going), CHiLL Lab Team Project 

My Role 
Content Strategy, Interaction Design

Tools  
Figma, Illustrator, Photoshop
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OPPORUNITY
How might we present academic findings in a way that is digestible and actionable to UX designers and researchers? 
DESIGN OUTCOME
How does the toolkit work? 
I was part of the Children Design + Interaction Technology Research Group back in Autumn 2019, where I assisted the team with analyzing 300+ papers from the Interaction Design and Children (IDC) Library in the past decade. 

We realized that many of these insights were being left behind and only less than 8% were being utilized in the industry. As a result, I collaborated with the lead of the research group, Saba Kawas and another student, Khang Lee to initiate this toolkit - a tool that aims to bridge the research-academia gap. 


Target UserS - Informed by literature review 
What do practitioners and scholars say?
Video Presented at IDC Conference 2020
Project still in-progress. Will be updated soon :) 
Thanks for reading! ✨

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